Interesting Findings Round-Up June 2008

June 20th, 2008

This time the roundup is a little but too late, but nevertheless it’s there! I spent lots of time working for customers and also the European Soccer Championship is pulling at my nerves. There are also ongoing Netlabel activities here in Cologne, thanks to the initiative mo. from Phlow.net / Phlow Magazine. So here we go:

1.

dday_badge_fox.png

The biggest highlight this month clearly was the Firefox 3 World Record attempt. Millions of people downloaded the browser and the servers were only the first two or three hours unavailable. At least there were over 8 million downloads and Europe, especially Germany seems to have many Firefox-fans on board. Here we had 1.1 million downloads, which comes second place right after the USA with 3.9 million. Right at the moment the people of Guinness review the World Record attempt.

2.

Over at the Independent Gaming Source Derek Yu made a report with many interesting links on game engines made with Microsoft Excel Sheets. This is really freaky stuff. Did you already know, that Microsoft developers itself did hide a secret proto-game in the 95-edition of Excel?

“Excel-native cell graphics”

Update: Lars from Gulli pointed me the link to this demo “Excellence“, made in Excel. Thanks! (Video here).

3.

Just some minutes ago I discovered this brilliant video of an upcoming German artists Alexander Marcus. The video is really, really good. Low cost, but highly effective. If you don’t speak German: He is singing about the land “Papaya”, where everyone is happy. You know that story…

4.

Let’s stay on that topic… Look at this beautiful screen- and user-interface design of this absolutely classic movie Dark Star! One of the best movies ever made.

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Pins

June 20th, 2008
Pins from devslashtux on Vimeo.

A small game made in Processing for a uni assignment. It is basically a simplification of Peggle.

Cast: devslashtux

Error in motion 2

June 20th, 2008
Error in motion 2 from idFlood on Vimeo.

(see http://www.vimeo.com/1208797 for better sound quality ) My first experiment with processing. Turned to be a bit chaotic, adding stuff and stuff… Audio by Mister Softy (”Error” from http://www.myspace.com/mistersofty ). Some code inspired by flight404 ( http://www.flight404.com/blog/?p=115 ) Recorded live with fraps. The app is audioreactive but I also use my keyboard to manually activate/desactivate things.

Cast: idFlood

i surrender

June 20th, 2008
i surrender from woohyung jin on Vimeo.

1st vj work. with processing.

Cast: woohyung jin

v002 Screen Capture Available: GPU-Accelerated Mac Inter-App Sampling

June 19th, 2008

v002 Screen CaptureCDMotion contributor vade has posted the first release of his v002 Screen Capture tool, which allows video from the screen (including video, 3D — anything output to OpenGL) to be routed between applications. It all happens on the GPU, which means it’s very, very fast. In vade’s words:

v002 Screen Capture allows you to capture your desktop, or a portion of it to a texture and further process it. This can be used to bring in other applications output or windows as a source input to VDMX or other Quartz Composer compatible patch hosts.

Screen Capture is fully GPU accelerated, and therefore is very fast.

Sample Processing, 3L, Modul8, Jitter, GEM, or any application, and mix them in VDMX, or your Quartz Composer patch host of choice.

Right now, the release is Quartz Composer and Mac-only. (Quartz Composer plug-in support means it’ll also drop nicely into software like VDMX.) But there’s an open call to port this to other environments (Pd, Max/MSP/Jitter, Processing, and such). It may even be possible to replicate the basic technique on another operating system, though the implementation would have to be reconsidered.

We’d love some feedback, so have at it! Especially interested in Processing support; see the thread on the Processing forums.

v002 Screen Capture Quartz Composer plug-in download


© Peter Kirn for Create Digital Motion, 2008. |
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Cube Wall

June 19th, 2008
Cube Wall from felixturner on Vimeo.

more p5sunflow

Cast: felixturner

Morphing Test

June 19th, 2008

3D Object Morphing

Author: ibuMosura
Keywords: Processing.org 3D
Added: June 19, 2008

Tetracyts (thin)

June 19th, 2008
Tetracyts (thin) from brew on Vimeo.

Cast: brew

Tetracyts

June 19th, 2008
Tetracyts from brew on Vimeo.

Extra points for guessing the inspiration.

Cast: brew

flocking openGL

June 19th, 2008
flocking openGL from urkietown on Vimeo.

for this one I use the same flocking algorithm as my older ones (reynolds), but its performed in openGL. it looks a lot more realistic due to the moving tail of the boids. the tail is infact only a smal array of the prev position. i added some deviation to the maximum speed of the boids, the slower the darker the coller gets. I have not implemented the Z axis yet

Cast: urkietown

bike scan [jarvis]

June 19th, 2008
bike scan [jarvis] from Duchamp on Vimeo.

Scanning the street using my Flip Video and Processing. The orange bands are sun flashes.

Cast: Duchamp

stranded: extra fine

June 19th, 2008
stranded: extra fine from luke on Vimeo.

Documentation excerpts of interactive visuals. Originally performed April 25th, 2007 at Mills College in Oakland. Programmed in Processing and controlled using Supercollider and a Wiimote. Music (excerpts from Stranded: extra fine concert): Kevin Adams, Charity Chan, Aili Chu, Brian B. James, Ayako Kataoka, Severiano Martinez, Peter Musselman, Kiyomitsu Odai, Paul Scriver, Ryan Tallman, Suzanne Thorpe, Philip White

Cast: luke

PIXEL ATTACK ‘08

June 19th, 2008
PIXEL ATTACK ‘08 from nectarestudio on Vimeo.

An Encounter of Digital Creation & New Media. Valencia (Spain). www.pixelattack.org

Cast: nectarestudio

Testes preliminares

June 19th, 2008
Testes preliminares from dimitre on Vimeo.

sintetizador de video para emissora de tevê

Cast: dimitre