loading
quilime
vimeo.com

rattle

rattle from quilime on Vimeo.

synthesizer, made with Processing => OSC => ChucK. at proof-of-concept stage, in progress. i filmed my projector, that’s why it’s shimmery

Cast: quilime

Jori de Goede
vimeo.com

Speech representation in Processing

Speech representation in Processing from Jori de Goede on Vimeo.

Speech representation in Processing. Work in progress for an interactive installation based on para-linguistic elements in a conversation.

Cast: Jori de Goede

Alexander Schreyer
vimeo.com

Dancing Blob

Dancing Blob from Alexander Schreyer on Vimeo.

What looks like a dancing blob here is actually just an infrared video of my living room lamp.

Cast: Alexander Schreyer

Processing.org Updates
processing.org

Software from Steph Thirion added to the exhibition.

Software from Steph Thirion added to the exhibition.

Alexander Schreyer
vimeo.com

Light Trails

Light Trails from Alexander Schreyer on Vimeo.

A small experiment in image acquisition and color modification.

Cast: Alexander Schreyer

Maxime Marion
maniaxmemori.net

Chessynthesis @ La Maison Populaire


:: Chessynthesis & Monkey_Party
:: par Maxime Marion et Project Singe

:: du 13 mai au 30 mai 2008
:: Maison Populaire de Montreuil
:: 9 bis rue Dombasle - 93100 Montreuil
:: M° Mairie de Montreuil

Maxime Marion
maniaxmemori.net

In/Out X.0 [p2p creation]

Last month I’ve spent one week in Nancy in the Atelier de Recherche Typographique (located in my old school of art) to work with very nice people on a p2p & collaborative based project : InOut, initiated by the CiTu.

The idea is very simple : each artist or searcher present in this workshop came with an idea of an installation which needs some INs, exploits it, and then gives some OUTs (sound, video, or data). The installations are all connected together. The whole system exchanges are made in p2p, and the connections are reconfigurated when the needs change, so each work has to survive in a kind of organic system where data are like fluids.
This project isn’t autistic, so there is a global monitoring system, and each piece has to offer an interface, or at less something to see.

With Emilie, we proposed a project without any interface, a kind of tempo tapper using inherent feedbacks of the system, and only visible in the other works because of the rythm of its impulsions. We’d like to create some choregraphies of connections.

It was a very nice week, as you maybe can’t see with this freaky patchwork :

It was only the first workshop ; we just started to define together all the protocols of the system. I’ll tell you more about it later.
Complete information (in french) : http://in-out.citu.info/

Sines.eu
vimeo.com

Fleeting Move

Fleeting Move from Sines.eu on Vimeo.

This is a simple exercise in retinal persistence inspired by Pierre Hérbert’s ‘op hop hop op’ (1966) and Norman McLaren’s Blinkity Blank (1955).

I used Processing as a means to load images in a random way at a rate of 25 images/second.

The sound was also inspired by McLaren’s drawing graphics directly on the film strip which created blips and squeaks.

Cast: Sines.eu

theDemos
vimeo.com

SIG - Many Storm Try

theDemos
vimeo.com

SIG - Autobat Try 1

theDemos
vimeo.com

SIG - Storm Tropper Try 1

carrie mcknelly
vimeo.com

what? dance?

what? dance? from carrie mcknelly on Vimeo.

seb and jean find fun.

Cast: carrie mcknelly

carrie mcknelly
vimeo.com

dance. jean. dance.

dance. jean. dance. from carrie mcknelly on Vimeo.

individual interactions.

Cast: carrie mcknelly


Experiments with shaders

Experiments with shaders from Simon on Vimeo.

Audio by Bonobo.

Just a little experiment with the shaders / render to texture library I’m building for processing…. I know there’s too much effects at once, but I just tried to do some stuffs I always wanted to try and was impossible to do in realtime before, without shaders and rtt…
A big thanks to Iñigo who’s teaching me a lot of advanced stuffs.

Cast: Simon