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<channel>
	<title>Processing Blogs</title>
	<link>http://www.processingblogs.org</link>
	<description>Aggregating blogs about Processing and related topics</description>
	<pubDate>Sat, 05 Jul 2008 19:04:23 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.1</generator>
	<language>en</language>
			<item>
		<title>Engine_20080610_2224</title>
		<link>http://www.vimeo.com/1287393</link>
		<comments>http://www.vimeo.com/1287393#comments</comments>
		<pubDate>Sat, 05 Jul 2008 19:04:23 +0000</pubDate>
		<dc:creator>Daniel Hirschmann</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.vimeo.com/1287393</guid>
		<description><![CDATA[
Engine_20080610_2224 from Daniel Hirschmann on Vimeo.
				    Build of an image from the Engine series of prints.  I'll be showing them at an exhibition at the Resolution Gallery in Johannesburg, opening on July 10th 2008. They're made using software created in Processing that allows gestural manipulation of photographic images - resulting in these rather densely textured prints.
					Cast: Daniel Hirschmann]]></description>
			<content:encoded><![CDATA[<div>
<a href="http://www.vimeo.com/1287393?pg=embed&amp;sec=1287393">Engine_20080610_2224</a> from <a href="http://www.vimeo.com/user584554?pg=embed&amp;sec=1287393">Daniel Hirschmann</a> on <a href="http://vimeo.com?pg=embed&amp;sec=1287393">Vimeo</a>.</p>
<p>				    Build of an image from the Engine series of prints.  I&#8217;ll be showing them at an exhibition at the Resolution Gallery in Johannesburg, opening on July 10th 2008. They&#8217;re made using software created in Processing that allows gestural manipulation of photographic images - resulting in these rather densely textured prints.</p>
<p>					Cast: <a href="http://www.vimeo.com/user584554">Daniel Hirschmann</a></div>
]]></content:encoded>
			<wfw:commentRss>http://www.vimeo.com/1287393/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Engine_20080609_1500</title>
		<link>http://www.vimeo.com/1287379</link>
		<comments>http://www.vimeo.com/1287379#comments</comments>
		<pubDate>Sat, 05 Jul 2008 18:58:58 +0000</pubDate>
		<dc:creator>Daniel Hirschmann</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.vimeo.com/1287379</guid>
		<description><![CDATA[
Engine_20080609_1500 from Daniel Hirschmann on Vimeo.
				    Build of an image from the Engine series of prints.  I'll be showing them at an exhibition at the Resolution Gallery in Johannesburg, opening on July 10th 2008. They're made using software created in Processing that allows gestural manipulation of photographic images - resulting in these rather densely textured prints.
					Cast: Daniel Hirschmann]]></description>
			<content:encoded><![CDATA[<div>
<a href="http://www.vimeo.com/1287379?pg=embed&amp;sec=1287379">Engine_20080609_1500</a> from <a href="http://www.vimeo.com/user584554?pg=embed&amp;sec=1287379">Daniel Hirschmann</a> on <a href="http://vimeo.com?pg=embed&amp;sec=1287379">Vimeo</a>.</p>
<p>				    Build of an image from the Engine series of prints.  I&#8217;ll be showing them at an exhibition at the Resolution Gallery in Johannesburg, opening on July 10th 2008. They&#8217;re made using software created in Processing that allows gestural manipulation of photographic images - resulting in these rather densely textured prints.</p>
<p>					Cast: <a href="http://www.vimeo.com/user584554">Daniel Hirschmann</a></div>
]]></content:encoded>
			<wfw:commentRss>http://www.vimeo.com/1287379/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Priz Experiments - Glitching footage ala Csound&#8217;s SNDWARP</title>
		<link>http://www.vimeo.com/1286349</link>
		<comments>http://www.vimeo.com/1286349#comments</comments>
		<pubDate>Sat, 05 Jul 2008 14:43:57 +0000</pubDate>
		<dc:creator>listen faster</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.vimeo.com/1286349</guid>
		<description><![CDATA[
Priz Experiments - Glitching footage ala Csound's SNDWARP from listen faster on Vimeo.
				    I use processing (http://www.processing.org) to creating a random moving-window glitch effect ala csound's sndwarp.
					Cast: listen faster]]></description>
			<content:encoded><![CDATA[<div>
<a href="http://www.vimeo.com/1286349?pg=embed&amp;sec=1286349">Priz Experiments - Glitching footage ala Csound&#8217;s SNDWARP</a> from <a href="http://www.vimeo.com/user552573?pg=embed&amp;sec=1286349">listen faster</a> on <a href="http://vimeo.com?pg=embed&amp;sec=1286349">Vimeo</a>.</p>
<p>				    I use processing (http://www.processing.org) to creating a random moving-window glitch effect ala csound&#8217;s sndwarp.</p>
<p>					Cast: <a href="http://www.vimeo.com/user552573">listen faster</a></div>
]]></content:encoded>
			<wfw:commentRss>http://www.vimeo.com/1286349/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Open Source City Live</title>
		<link>http://www.vimeo.com/1284786</link>
		<comments>http://www.vimeo.com/1284786#comments</comments>
		<pubDate>Sat, 05 Jul 2008 07:42:08 +0000</pubDate>
		<dc:creator>Ross Dalziel</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.vimeo.com/1284786</guid>
		<description><![CDATA[
Open Source City Live from Ross Dalziel on Vimeo.
				    Video clips of performances at Open Source City Saturday 21st June 2008. Featuring 0xA the performance project of goto10, Mark Pilkington of Thought Universe Studio and Ad Hoc aka Daniel Jones
					Cast: Ross Dalziel]]></description>
			<content:encoded><![CDATA[<div>
<a href="http://www.vimeo.com/1284786?pg=embed&amp;sec=1284786">Open Source City Live</a> from <a href="http://www.vimeo.com/user583557?pg=embed&amp;sec=1284786">Ross Dalziel</a> on <a href="http://vimeo.com?pg=embed&amp;sec=1284786">Vimeo</a>.</p>
<p>				    Video clips of performances at Open Source City Saturday 21st June 2008. Featuring 0xA the performance project of goto10, Mark Pilkington of Thought Universe Studio and Ad Hoc aka Daniel Jones</p>
<p>					Cast: <a href="http://www.vimeo.com/user583557">Ross Dalziel</a></div>
]]></content:encoded>
			<wfw:commentRss>http://www.vimeo.com/1284786/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Gedankenblasen</title>
		<link>http://www.vimeo.com/1284446</link>
		<comments>http://www.vimeo.com/1284446#comments</comments>
		<pubDate>Sat, 05 Jul 2008 05:17:02 +0000</pubDate>
		<dc:creator>Videout</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.vimeo.com/1284446</guid>
		<description><![CDATA[
Gedankenblasen from Videout on Vimeo.
				    a video installation programed in processing
					Cast: Videout]]></description>
			<content:encoded><![CDATA[<div>
<a href="http://www.vimeo.com/1284446?pg=embed&amp;sec=1284446">Gedankenblasen</a> from <a href="http://www.vimeo.com/user577258?pg=embed&amp;sec=1284446">Videout</a> on <a href="http://vimeo.com?pg=embed&amp;sec=1284446">Vimeo</a>.</p>
<p>				    a video installation programed in processing</p>
<p>					Cast: <a href="http://www.vimeo.com/user577258">Videout</a></div>
]]></content:encoded>
			<wfw:commentRss>http://www.vimeo.com/1284446/feed/</wfw:commentRss>
		</item>
		<item>
		<title>spirale2</title>
		<link>http://www.vimeo.com/1283216</link>
		<comments>http://www.vimeo.com/1283216#comments</comments>
		<pubDate>Fri, 04 Jul 2008 21:09:58 +0000</pubDate>
		<dc:creator>meushi</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.vimeo.com/1283216</guid>
		<description><![CDATA[
spirale2 from meushi on Vimeo.
				    //!\\ WARNING ! the sound may be too loud due to poor video editing skills =P  one of my very first processing sketch (2005), lightly remixed (making some tests). music borrowed to 65daysofstatic (.com).
					Cast: meushi]]></description>
			<content:encoded><![CDATA[<div>
<a href="http://www.vimeo.com/1283216?pg=embed&amp;sec=1283216">spirale2</a> from <a href="http://www.vimeo.com/user330946?pg=embed&amp;sec=1283216">meushi</a> on <a href="http://vimeo.com?pg=embed&amp;sec=1283216">Vimeo</a>.</p>
<p>				    //!\\ WARNING ! the sound may be too loud due to poor video editing skills =P  one of my very first processing sketch (2005), lightly remixed (making some tests). music borrowed to 65daysofstatic (.com).</p>
<p>					Cast: <a href="http://www.vimeo.com/user330946">meushi</a></div>
]]></content:encoded>
			<wfw:commentRss>http://www.vimeo.com/1283216/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Frame Differencing Tricks with Processing</title>
		<link>http://www.vimeo.com/1282940</link>
		<comments>http://www.vimeo.com/1282940#comments</comments>
		<pubDate>Fri, 04 Jul 2008 19:21:53 +0000</pubDate>
		<dc:creator>beckel</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.vimeo.com/1282940</guid>
		<description><![CDATA[
Frame Differencing Tricks with Processing from beckel on Vimeo.
				    This is a custom effect written in Processing to explore a few ideas with videos. It was originally designed to create an automatic and live "sequence" from a bit of film mimicking those found in skate magazines. It shows Christian trying to write his name on his bike. The user chooses a "reference frame" and every new frame in the video is compared to that reference frame, it only draws the pixels that are different than the reference frame by some user-defined tolerance limit. Learn more and get the sketch here : [ http://blog.datasingularity.com/?p=72 ] 
					Cast: beckel]]></description>
			<content:encoded><![CDATA[<div>
<a href="http://www.vimeo.com/1282940?pg=embed&amp;sec=1282940">Frame Differencing Tricks with Processing</a> from <a href="http://www.vimeo.com/user392151?pg=embed&amp;sec=1282940">beckel</a> on <a href="http://vimeo.com?pg=embed&amp;sec=1282940">Vimeo</a>.</p>
<p>				    This is a custom effect written in Processing to explore a few ideas with videos. It was originally designed to create an automatic and live &#8220;sequence&#8221; from a bit of film mimicking those found in skate magazines. It shows Christian trying to write his name on his bike. The user chooses a &#8220;reference frame&#8221; and every new frame in the video is compared to that reference frame, it only draws the pixels that are different than the reference frame by some user-defined tolerance limit. Learn more and get the sketch here : [ http://blog.datasingularity.com/?p=72 ] </p>
<p>					Cast: <a href="http://www.vimeo.com/user392151">beckel</a></div>
]]></content:encoded>
			<wfw:commentRss>http://www.vimeo.com/1282940/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Particle Engine Test #3- Optical Flow</title>
		<link>http://www.vimeo.com/1281831</link>
		<comments>http://www.vimeo.com/1281831#comments</comments>
		<pubDate>Fri, 04 Jul 2008 14:21:52 +0000</pubDate>
		<dc:creator>Andy Best</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.vimeo.com/1281831</guid>
		<description><![CDATA[
Particle Engine Test #3- Optical Flow from Andy Best on Vimeo.
				    This version uses an optical flow technique to affect the movement of the particles. It still needs work, but I'm happy with how it is looking :)  The optical flow algorithm is based on what I learnt from this site http://sweb.cityu.edu.hk/sm3123/class12/class12.htm
					Cast: Andy Best]]></description>
			<content:encoded><![CDATA[<div>
<a href="http://www.vimeo.com/1281831?pg=embed&amp;sec=1281831">Particle Engine Test #3- Optical Flow</a> from <a href="http://www.vimeo.com/user579806?pg=embed&amp;sec=1281831">Andy Best</a> on <a href="http://vimeo.com?pg=embed&amp;sec=1281831">Vimeo</a>.</p>
<p>				    This version uses an optical flow technique to affect the movement of the particles. It still needs work, but I&#8217;m happy with how it is looking <img src='http://www.processingblogs.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  The optical flow algorithm is based on what I learnt from this site http://sweb.cityu.edu.hk/sm3123/class12/class12.htm</p>
<p>					Cast: <a href="http://www.vimeo.com/user579806">Andy Best</a></div>
]]></content:encoded>
			<wfw:commentRss>http://www.vimeo.com/1281831/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Stars</title>
		<link>http://www.vimeo.com/1281396</link>
		<comments>http://www.vimeo.com/1281396#comments</comments>
		<pubDate>Fri, 04 Jul 2008 12:40:21 +0000</pubDate>
		<dc:creator>spiridush</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.vimeo.com/1281396</guid>
		<description><![CDATA[
Stars from spiridush on Vimeo.
				    A processing sketch where I tried different effects like movement tracking,ghosting,rows shifting.
					Cast: spiridush]]></description>
			<content:encoded><![CDATA[<div>
<a href="http://www.vimeo.com/1281396?pg=embed&amp;sec=1281396">Stars</a> from <a href="http://www.vimeo.com/user296231?pg=embed&amp;sec=1281396">spiridush</a> on <a href="http://vimeo.com?pg=embed&amp;sec=1281396">Vimeo</a>.</p>
<p>				    A processing sketch where I tried different effects like movement tracking,ghosting,rows shifting.</p>
<p>					Cast: <a href="http://www.vimeo.com/user296231">spiridush</a></div>
]]></content:encoded>
			<wfw:commentRss>http://www.vimeo.com/1281396/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Alice Wang Tyrant: Alarmclock enters Web 2.0?</title>
		<link>http://feeds.feedburner.com/~r/digitaltools/~3/326638930/alice_wang_tyrant_alarmclock_enters_web_20.php</link>
		<comments>http://feeds.feedburner.com/~r/digitaltools/~3/326638930/alice_wang_tyrant_alarmclock_enters_web_20.php#comments</comments>
		<pubDate>Fri, 04 Jul 2008 08:58:31 +0000</pubDate>
		<dc:creator>Digital Tools</dc:creator>
		
		<category><![CDATA[art]]></category>

		<category><![CDATA[community]]></category>

		<category><![CDATA[design]]></category>

		<category><![CDATA[ui]]></category>

		<category><![CDATA[web 2.0]]></category>

		<guid isPermaLink="false">http://feeds.feedburner.com/~r/digitaltools/~3/326638930/alice_wang_tyrant_alarmclock_enters_web_20.php</guid>
		<description><![CDATA[I don't know how you feel about getting up in the morning. Still this is one of the biggest problems for many people and countless solutions to that problem has manifested in creative product designs. We see the evolution from the bucket of water to robots, replaying your dreams, that technology is also moving along on that path.

It even looks good!

Alice Wang made a great concept, that combines technology with social factors in a very unique and innovative way. This alarm clock begins to call people from your mobile phone, if you don't manage to wake up. It puts peer pressure on you - if you don't like that noise in the morning, be sure that you will get into problems on that day, just because your friends once again got that call from your alarm clock. This concept also works, if you oversleep rarely. Your co-workers are alarmed and they can call you up, until everything is fine. Well, isn't this a Web 2.0 community then?

via Neuerdings
   
]]></description>
			<content:encoded><![CDATA[<div>
<p>I don&#8217;t know how you feel about getting up in the morning. Still this is one of the biggest problems for many people and countless solutions to that problem has manifested in creative product designs. We see the evolution from the bucket of water to <a href="http://eggshell-robotics.node3000.com/blog/71-sleep-waking-let-the-robot-replay-your-dreams">robots, replaying your dreams</a>, that technology is also moving along on that path.</p>
<p><img alt="Alice-Wang-Tyrant-Clock.png" height="267" src="http://digitaltools.node3000.com/2008/Alice-Wang-Tyrant-Clock.png" width="288"/><br />It even looks good!</p>
<p><a href="http://www.alice-wang.com/tyrant.html">Alice Wang</a> made a great concept, that combines technology with social factors in a very unique and innovative way. This alarm clock begins to call people from your mobile phone, if you don&#8217;t manage to wake up. It puts <a href="http://www.alice-wang.com/peerpressure.html">peer pressure</a> on you - if you don&#8217;t like that noise in the morning, be sure that you will get into problems on that day, just because your friends <em>once again</em> got that call from your alarm clock. This concept also works, if you oversleep rarely. Your co-workers are alarmed and they can call you up, until everything is fine. Well, isn&#8217;t this a Web 2.0 community then?</p>
<p>via <a href="http://neuerdings.com/2008/07/04/tyrant-wecker-tyrannosaurus-weck/">Neuerdings</a></p>
<div>
<a href="http://feeds.feedburner.com/~f/digitaltools?a=pumedJ"><img border="0" src="http://feeds.feedburner.com/~f/digitaltools?i=pumedJ"/></a> <a href="http://feeds.feedburner.com/~f/digitaltools?a=ypmbXj"><img border="0" src="http://feeds.feedburner.com/~f/digitaltools?i=ypmbXj"/></a> <a href="http://feeds.feedburner.com/~f/digitaltools?a=LDIrCj"><img border="0" src="http://feeds.feedburner.com/~f/digitaltools?i=LDIrCj"/></a> <a href="http://feeds.feedburner.com/~f/digitaltools?a=YI6Xdj"><img border="0" src="http://feeds.feedburner.com/~f/digitaltools?i=YI6Xdj"/></a>
</div>
</div>
]]></content:encoded>
			<wfw:commentRss>http://feeds.feedburner.com/~r/digitaltools/~3/326638930/alice_wang_tyrant_alarmclock_enters_web_20.php/feed/</wfw:commentRss>
		</item>
		<item>
		<title>public void physical_algorithme(){</title>
		<link>http://updatepixels.net/2007/blog/2008/07/04/public-void-physical_algorithme/</link>
		<comments>http://updatepixels.net/2007/blog/2008/07/04/public-void-physical_algorithme/#comments</comments>
		<pubDate>Thu, 03 Jul 2008 22:07:05 +0000</pubDate>
		<dc:creator>Pascal Chirol</dc:creator>
		
		<category><![CDATA[Processing]]></category>

		<category><![CDATA[dérive]]></category>

		<category><![CDATA[reflection]]></category>

		<guid isPermaLink="false">http://updatepixels.net/2007/blog/2008/07/04/public-void-physical_algorithme/</guid>
		<description><![CDATA[while (sleep==false &#38;&#38; freeTime){
power -= beer.getalcohol() * weed.setquality(”Jack Harrier”).getthc();
money -= beer.getprice() + weed.setquality(”Jack Harrier”).getprice();
if(power &#60; 1) sleep = true;
if(minutes()){
power–;
}
if(money &#60; beer.getprice() &#124;&#124; money  life) sleep = false;
}
while(freeTime==false){
if(hour()) money += 15;
if(hour() &#62;= [...]]]></description>
			<content:encoded><![CDATA[<div>
<p>while (sleep==false &amp;&amp; freeTime){<br />
power -= beer.getalcohol() * weed.setquality(”Jack Harrier”).getthc();<br />
money -= beer.getprice() + weed.setquality(”Jack Harrier”).getprice();<br />
if(power &lt; 1) sleep = true;<br />
if(minutes()){<br />
power–;<br />
}<br />
if(money &lt; beer.getprice() || money &lt; weed.setquality(”Jack Harrier”).getprice()){<br />
freeTime = false;<br />
}<br />
}</p>
<p>while(sleep){<br />
power += 0.1 + Math.abs(power)/10;<br />
if(hour() == 7 &amp;&amp; (day() != “Saturday” || day() != Sunday)){<br />
sleep = false;<br />
freeTime = false;<br />
}<br />
if(power &gt; life) sleep = false;<br />
}</p>
<p>while(freeTime==false){<br />
if(hour()) money += 15;<br />
if(hour() &gt;= 17) freeTime = true;<br />
if(minute()){<br />
power–;<br />
}<br />
}</p>
</div>
]]></content:encoded>
			<wfw:commentRss>http://updatepixels.net/2007/blog/2008/07/04/public-void-physical_algorithme/feed/</wfw:commentRss>
		</item>
		<item>
		<title>5d -moving points</title>
		<link>http://www.vimeo.com/1276564</link>
		<comments>http://www.vimeo.com/1276564#comments</comments>
		<pubDate>Thu, 03 Jul 2008 13:59:07 +0000</pubDate>
		<dc:creator>frank richter</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.vimeo.com/1276564</guid>
		<description><![CDATA[
5d -moving points from frank richter on Vimeo.
				    5d -moving points - make with processing.  more artworks: http://www.4d-screen.de/art-gal/
					Cast: frank richter]]></description>
			<content:encoded><![CDATA[<div>
<a href="http://www.vimeo.com/1276564?pg=embed&amp;sec=1276564">5d -moving points</a> from <a href="http://www.vimeo.com/user579751?pg=embed&amp;sec=1276564">frank richter</a> on <a href="http://vimeo.com?pg=embed&amp;sec=1276564">Vimeo</a>.</p>
<p>				    5d -moving points - make with processing.  more artworks: http://www.4d-screen.de/art-gal/</p>
<p>					Cast: <a href="http://www.vimeo.com/user579751">frank richter</a></div>
]]></content:encoded>
			<wfw:commentRss>http://www.vimeo.com/1276564/feed/</wfw:commentRss>
		</item>
		<item>
		<title>5d- lines in the hyperspace</title>
		<link>http://www.vimeo.com/1276287</link>
		<comments>http://www.vimeo.com/1276287#comments</comments>
		<pubDate>Thu, 03 Jul 2008 13:08:59 +0000</pubDate>
		<dc:creator>frank richter</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.vimeo.com/1276287</guid>
		<description><![CDATA[
5d- lines in the hyperspace from frank richter on Vimeo.
				    5d- lines in the hyperspace - make with processing.  more artworks: http://www.4d-screen.de/art-gal/
					Cast: frank richter]]></description>
			<content:encoded><![CDATA[<div>
<a href="http://www.vimeo.com/1276287?pg=embed&amp;sec=1276287">5d- lines in the hyperspace</a> from <a href="http://www.vimeo.com/user579751?pg=embed&amp;sec=1276287">frank richter</a> on <a href="http://vimeo.com?pg=embed&amp;sec=1276287">Vimeo</a>.</p>
<p>				    5d- lines in the hyperspace - make with processing.  more artworks: http://www.4d-screen.de/art-gal/</p>
<p>					Cast: <a href="http://www.vimeo.com/user579751">frank richter</a></div>
]]></content:encoded>
			<wfw:commentRss>http://www.vimeo.com/1276287/feed/</wfw:commentRss>
		</item>
		<item>
		<title>5d-faces in the hyperspace</title>
		<link>http://www.vimeo.com/1276210</link>
		<comments>http://www.vimeo.com/1276210#comments</comments>
		<pubDate>Thu, 03 Jul 2008 12:51:14 +0000</pubDate>
		<dc:creator>frank richter</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.vimeo.com/1276210</guid>
		<description><![CDATA[
5d-faces in the hyperspace from frank richter on Vimeo.
				    5d-faces in the hyperspace. make with processing.  more artworks: http://www.4d-screen.de/art-gal/
					Cast: frank richter]]></description>
			<content:encoded><![CDATA[<div>
<a href="http://www.vimeo.com/1276210?pg=embed&amp;sec=1276210">5d-faces in the hyperspace</a> from <a href="http://www.vimeo.com/user579751?pg=embed&amp;sec=1276210">frank richter</a> on <a href="http://vimeo.com?pg=embed&amp;sec=1276210">Vimeo</a>.</p>
<p>				    5d-faces in the hyperspace. make with processing.  more artworks: http://www.4d-screen.de/art-gal/</p>
<p>					Cast: <a href="http://www.vimeo.com/user579751">frank richter</a></div>
]]></content:encoded>
			<wfw:commentRss>http://www.vimeo.com/1276210/feed/</wfw:commentRss>
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		<item>
		<title>Particle Engine Test #2 - Sudden Motion Sensor</title>
		<link>http://www.vimeo.com/1275551</link>
		<comments>http://www.vimeo.com/1275551#comments</comments>
		<pubDate>Thu, 03 Jul 2008 10:41:37 +0000</pubDate>
		<dc:creator>Andy Best</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.vimeo.com/1275551</guid>
		<description><![CDATA[
Particle Engine Test #2 - Sudden Motion Sensor from Andy Best on Vimeo.
				    In this test, I set the gravity vector to equal the forces detected by the Sudden Motion Sensor in recent Apple Laptops.  This means: Tip the laptop and the particles fall that way!
					Cast: Andy Best]]></description>
			<content:encoded><![CDATA[<div>
<a href="http://www.vimeo.com/1275551?pg=embed&amp;sec=1275551">Particle Engine Test #2 - Sudden Motion Sensor</a> from <a href="http://www.vimeo.com/user579806?pg=embed&amp;sec=1275551">Andy Best</a> on <a href="http://vimeo.com?pg=embed&amp;sec=1275551">Vimeo</a>.</p>
<p>				    In this test, I set the gravity vector to equal the forces detected by the Sudden Motion Sensor in recent Apple Laptops.  This means: Tip the laptop and the particles fall that way!</p>
<p>					Cast: <a href="http://www.vimeo.com/user579806">Andy Best</a></div>
]]></content:encoded>
			<wfw:commentRss>http://www.vimeo.com/1275551/feed/</wfw:commentRss>
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		<title>Particle Engine Test #1</title>
		<link>http://www.vimeo.com/1275209</link>
		<comments>http://www.vimeo.com/1275209#comments</comments>
		<pubDate>Thu, 03 Jul 2008 09:36:55 +0000</pubDate>
		<dc:creator>Andy Best</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.vimeo.com/1275209</guid>
		<description><![CDATA[
Particle Engine Test #1 from Andy Best on Vimeo.
				    First test of my particle engine. Creates random letters when the mouse is clicked. Their velocity is determined by the velocity of the mouse.  There is currently support for Gravity, Friction and collision detection with the sides.
					Cast: Andy Best]]></description>
			<content:encoded><![CDATA[<div>
<a href="http://www.vimeo.com/1275209?pg=embed&amp;sec=1275209">Particle Engine Test #1</a> from <a href="http://www.vimeo.com/user579806?pg=embed&amp;sec=1275209">Andy Best</a> on <a href="http://vimeo.com?pg=embed&amp;sec=1275209">Vimeo</a>.</p>
<p>				    First test of my particle engine. Creates random letters when the mouse is clicked. Their velocity is determined by the velocity of the mouse.  There is currently support for Gravity, Friction and collision detection with the sides.</p>
<p>					Cast: <a href="http://www.vimeo.com/user579806">Andy Best</a></div>
]]></content:encoded>
			<wfw:commentRss>http://www.vimeo.com/1275209/feed/</wfw:commentRss>
		</item>
		<item>
		<title>vehicle study</title>
		<link>http://www.vimeo.com/1274531</link>
		<comments>http://www.vimeo.com/1274531#comments</comments>
		<pubDate>Thu, 03 Jul 2008 07:11:10 +0000</pubDate>
		<dc:creator>iqed</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.vimeo.com/1274531</guid>
		<description><![CDATA[
vehicle study from iqed on Vimeo.
				    Development is decided by the position of objects. It moves more smoothly actually  (limitation of memory of my machine). 
					Cast: iqed]]></description>
			<content:encoded><![CDATA[<div>
<a href="http://www.vimeo.com/1274531?pg=embed&amp;sec=1274531">vehicle study</a> from <a href="http://www.vimeo.com/user539884?pg=embed&amp;sec=1274531">iqed</a> on <a href="http://vimeo.com?pg=embed&amp;sec=1274531">Vimeo</a>.</p>
<p>				    Development is decided by the position of objects. It moves more smoothly actually  (limitation of memory of my machine). </p>
<p>					Cast: <a href="http://www.vimeo.com/user539884">iqed</a></div>
]]></content:encoded>
			<wfw:commentRss>http://www.vimeo.com/1274531/feed/</wfw:commentRss>
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		<item>
		<title>Grid attract/repulse - particles &#38; physics sketch.</title>
		<link>http://blog.okdeluxe.co.uk/?p=62</link>
		<comments>http://blog.okdeluxe.co.uk/?p=62#comments</comments>
		<pubDate>Thu, 03 Jul 2008 05:31:41 +0000</pubDate>
		<dc:creator>Mikkel</dc:creator>
		
		<category><![CDATA[Processing]]></category>

		<category><![CDATA[code driven graphics]]></category>

		<guid isPermaLink="false">http://blog.okdeluxe.co.uk/?p=62</guid>
		<description><![CDATA[Grid Attract / Repulse from okdeluxe on Vimeo.]]></description>
			<content:encoded><![CDATA[<div>
<p><a href="http://www.vimeo.com/1274197?pg=embed&amp;sec=1274197">Grid Attract / Repulse</a> from <a href="http://www.vimeo.com/okdeluxe?pg=embed&amp;sec=1274197">okdeluxe</a> on <a href="http://vimeo.com?pg=embed&amp;sec=1274197">Vimeo</a>.</p>
</div>
]]></content:encoded>
			<wfw:commentRss>http://blog.okdeluxe.co.uk/?p=62/feed/</wfw:commentRss>
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		<item>
		<title>Advanced Beauty on Apple</title>
		<link>http://www.flight404.com/blog/?p=125</link>
		<comments>http://www.flight404.com/blog/?p=125#comments</comments>
		<pubDate>Thu, 03 Jul 2008 04:48:38 +0000</pubDate>
		<dc:creator>flight404</dc:creator>
		
		<category><![CDATA[Processing]]></category>

		<guid isPermaLink="false">http://www.flight404.com/blog/?p=125</guid>
		<description><![CDATA[That fantastic Advanced Beauty project, curated by Matt Pyke of Universal Everything, with audio from Simon Pyke of Freeform, now has a trailer on Apple.com. In HD too!  Ooooh, shiny!  Take a peek.

The Blu-Ray will be released in November.]]></description>
			<content:encoded><![CDATA[<div>
<p>That fantastic Advanced Beauty project, curated by <a href="http://www.universaleverything.co.uk">Matt Pyke of Universal Everything</a>, with audio from <a href="http://www.freefarm.co.uk">Simon Pyke of Freeform</a>, now has a trailer on Apple.com. In HD too!  Ooooh, shiny!  <a href="http://www.apple.com/quicktime/guide/hd/advancedbeauty.html">Take a peek.</a></p>
<p><img height="350/" src="http://www.flight404.com/blog/images/beautyTitle.jpg" width="500"/></p>
<p>The Blu-Ray will be released in November.
</p>
</div>
]]></content:encoded>
			<wfw:commentRss>http://www.flight404.com/blog/?p=125/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Grid Attract / Repulse</title>
		<link>http://www.vimeo.com/1274197</link>
		<comments>http://www.vimeo.com/1274197#comments</comments>
		<pubDate>Thu, 03 Jul 2008 04:40:58 +0000</pubDate>
		<dc:creator>okdeluxe</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.vimeo.com/1274197</guid>
		<description><![CDATA[
Grid Attract / Repulse from okdeluxe on Vimeo.
				    Playing around with physics and grid systems in Processing.
					Cast: okdeluxe]]></description>
			<content:encoded><![CDATA[<div>
<a href="http://www.vimeo.com/1274197?pg=embed&amp;sec=1274197">Grid Attract / Repulse</a> from <a href="http://www.vimeo.com/okdeluxe?pg=embed&amp;sec=1274197">okdeluxe</a> on <a href="http://vimeo.com?pg=embed&amp;sec=1274197">Vimeo</a>.</p>
<p>				    Playing around with physics and grid systems in Processing.</p>
<p>					Cast: <a href="http://www.vimeo.com/okdeluxe">okdeluxe</a></div>
]]></content:encoded>
			<wfw:commentRss>http://www.vimeo.com/1274197/feed/</wfw:commentRss>
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