Today I present two music shooters – Otocky from 1987 and Le Fonque Vol from 2005. The first game was made by Toshio Iwai, meanwhile well known for his Tenori-On and Electroplankton, the second was made by *ähm* me.
Otocky
Otocky is Toshio Iwai first game-music mixture made in 1987. It’s a side-scrolling shooter, very rare, that was released on the Famicom Disk System which I am even not sure if is is the same as the NES or also something also very rare. (Noticed? We’re in very rare-land.) But thanks to Google, YouTube and the “wisdom of the crowds” there is a gameplay video available. In Otocky you play a spaceship-lookalike rocketman, that shoots on.. hmm.. shapes to get score and change the sounds. On every shoot a new tone is made, shot objects change the tones or the scale the tones are triggered on. The tones are quantized to the beat, shooting is trying to get nice melodies.
The game is an experimental instrument or an instrument for generative music in shape of a game. Whatever it is, it was a very early work on generative music at the experimental edges of videogames. (On the other side all games from the 70ies and 80ies had a somehow experimental touch.) Like all music-toys from Toshio Iwai this game is somehow cool, but also has this unfinished, or let’s call it open, touch that is very unique to all works from him.
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