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Archive for August, 2008

looplemonkey

loop le monkey | processing.org

filtro criado usando processing.org

Author: looplemonkey
Keywords: motion graphics processing vj dj java techno
Added: August 31, 2008

I am America - Counties

I am America - Counties

A US electoral style map, controlled by webcam.

The regions are generated randomly using a Voronoi type system. Each county gets a color based on the brightness of the camera pixel underneath it. This runs fairly slowly, which is why the video looks very fast.

A work in progress - need an updated background graphic, and I’d like for the electoral results to update live. Who’s winning? Depends on what the camera sees.

Cast: Simon deVet

I am America - States

I am America - States

A US electoral style map, controlled by webcam.

The regions are generated randomly using a Voronoi type system. Each state gets a color based on the brightness of the camera pixel underneath it.

A work in progress - need an updated background graphic, and I’d like for the electoral results to update live. Who’s winning? Depends on what the camera sees.

Cast: Simon deVet

drums1

drums1

Cast: jarashi

Yellowtail on iPhone

Yellowtail on iPhone

The result of 2 nights of hacking. A respectable start at an OF-esque interactive graphics template and an iPhone version of Golan Levin’s Yellowtail.

I’ve got multi-touch working
Loading images as textures (the splash screen)
millis() for time based animation
a few convenience methods for quick maths
and of course the classic setup & draw loop

leebyron.com/how

Cast: Lee Byron

alango

Demonstration of Alango Adaptive Dual Microphone Technology

Demonstration of Alango Adaptive Dual Microphone Technology

This short video demonstrates abilities of Alango Adaptive Dual Microphone technology (ADM).

Cast: alango

Digital Tools

Mazemod: Listen to Amiga-mod-tunes from the chipmusic-scene your way

Mayhem! Alert! You definitively want to visit this website! It’s fun, got screaming colors and only Amiga/mod-Tunes from the chipmusic-scene on it, that will make you go smiiiiiile.

mazemod.png
Mazemod

Mazemod is a internet-streaming-station for tracker music made with the amiga. The music collection is really good and general in a high quality. If you fall in love into special tracks or playlists, you can download them as .zip file. Almost all contents on Mazemod come with free licenses, like GPL and Creative Commons (exept the music, because every music creator decides about the licensing itself). I think the master behind the radio is Bozoo and also remarkable are the graphics from o+ro.

平沢進 - LIMBO-54

平沢進 - LIMBO-54

“While looking for god in the numbers I found the eye, an ever opening eye. Blinded by it’s own size, unable to see all.” Processing | Recorded in real time.
42 lines program - 440 x 225 . Pixelbuffer() .
saveFrame(”limbo-####.tif”);

|| works 30fps ++ without openGL too .

Cast: 斑鳩

A Gift for Golan

A Gift for Golan

Tonight I got my Developers Cert for iPhone. First things first, I made a promise. Golan, here is Yellow Tail on iPhone! Give me another day and I’ll have multi-touch spawning multiple wigglers at the same time.

Despite a semester of it, I still am not comfortable programming in Objective C. So this is also a demo of a rudimentary GLUT for iPhone, realistically just a massive hack though. I have a draw loop and ‘touch’ callback actions. And it’s all in C++. I’m really missing the things I take for granted like ‘max’ and ‘millis’ and ‘drawRect’. OpenGL-ES forces you to be a little trickier.

Cast: Lee Byron

Colisiones 2D en un sistema de partículas

Colisiones 2D en un sistema de partculas

Este es un ejemplo muy básico que pueden usar para sus proyectos. No es muy estable porque las pelotas, en vez de tranquilizarse, se ponen cada vez más saltarinas.

El código de este ejemplo está en:
ead.pucv.cl/processing/2008/spencer-herbert/pelotas_y_colisiones/index.html

Cast: Herbert Spencer

TOY COMPANY

TOY COMPANY

Getting ready for the show on the 12 . making some interactive visuals .

Cast: 斑鳩

Daniel

Learning Processing Available Now

nyu bookstore

Just a quick note to let you know that my book, Learning Processing, is now available for purchase. If you are local to NYC, you can buy the book at the NYU bookstore.

Amazon says “out of stock”, but I’m told by the publisher that this is an error and they do, in fact, have copies. Also, at $37.00, this seems to be the cheapest option online that I can find.

All the example code will be available live online at learningprocessing.com by early next week. Feel free to contact me with comments, questions, feedback!

Who is this book for? Check out my earlier post.

Peter Kirn

PS4VJ: Homebrew VJ Software on PlayStation 2 Game Systems

London-based, French-born VJ and artist Clément Cordier doesn’t touch laptops. He shows up at live visual gigs toting game systems. Having built mobile projects for the Game Boy Advanced and Linux-based GamePark GP2X, he’s now got a new machine: a Barbie-pink PlayStation 2.

Novelty this may be, but don’t think that PS24VJ can’t hack it as a real VJ app, allowing you to leave the laptop at home:

  • Plays footages compressed with the Kouky video codec v16
  • Supports two video layers
  • Supports alpha channel
  • Special effects and filters
  • PAL video out signal

And because it supports up to two PlayStation controller inputs, two people can play at once. (One of the big problems with computers, I think, is that they’re entirely restricted to single-user metaphors.) Each VJ controls one video layer at a time.

Clément is happy to share his creation with you, too, for a donation of whatever you think is appropriate. PS2 games don’t even require hacked systems, either, unlike DS or PSP homebrew software (which has proven a major pain for the homebrew music scene).

Clément points CDM to the PSD2DEV network for more on how to develop for the system. I’m surprised at how well-documented this is:
PS2DEV PS2 Page (loaders, development toolchain, tutorials, sample code, demos)

What do you need to run them? He writes:

My systems works on any regular playstation 2, you don’t need a modified one. All you need is a special DVD called “swap magic 3.6″ (http://www.swapmagic3.com) to force booting on the USB port and that’s it!

On the USB port of the console, you insert a memory stick containing the software and the footages you want to use.

PS24VJ Project Page

Movies of the PS24VJ in action are available on his site:
http://pikilipita.com/vj/flv-player.php?mov=18
http://pikilipita.com/vj/flv-player.php?mov=17

Overview sheet:
http://www.pikilipita.com/vj/ps24vj/PS24VJ-sheet-1.01.pdf

User’s manual:
http://www.pikilipita.com/vj/ps24vj/PS24VJ-manual-1.00.pdf

If you’re near London, you can catch PS4VJ live at the AV Social. I’m super jealous:
British Film Institute AV Social

Peter Kirn

Open Source Trailer for The Unfold, Collaborative Sci-Fi Thriller Film, Released

Worlds Will Shatter - The Unfold trailer from Nine Orders on Vimeo.

A Swarm of Angels just announced they’ve released an “open source trailer” — that is, with a Creative Commons license for remixing — for their upcoming collaborative sci fi thriller film. The trailer already demonstrates some of the fruits of this collaborative effort from around the planet.

Worlds Will Shatter: open source trailer [A Swarm of Angels]

Click through the video link for HD on Vimeo.

Apologies for the copy and paste, but I’ve got a train to catch and they say it quite eloquently, so here you go:

I’m proud to release the first open source film trailer created for A Swarm of Angels. World’s Will Shatter sets the scene for The Unfold, a contemporary sci-fi thriller being made in a revolutionary fashion; by a global community of members participating in its creation, and contributing their unique talents and skills.

Driven by a core collaboration between the animation skills of Mayec Rancel, and the soundtrack smarts of Santiago Abadia, the trailer is at the forefront of new creative processes empowered through the Internet of crowdsourcing, and peer production. Finished with title design by the internationally recognised graphic talents of Matt Pyke of Universal Everything collaborating with Maxim Zhestkov, it is a stunning glimpse into a world being created by a global membership fueling a pioneering people-powered film studio.

Rancel has evoked a powerful unfolding world created in 3D from 2D images created by Japanese photographer Palla. Through community feedback and discussion at the forums of aswarmofangels.com the initial ideas developed into a spiralling, shearing cityscape synchronised with an otherworldly soundtrack developed by Abadia. The online collaboration encompassed a team of participants from Spain, Belgium, the North and South of England, Japan, as well as Russia (not including members who participated in votes and posts via the forums).

The trailer and all accompanying source files are released under a Creative Commons CC-NC-SA-3.0 license, allowing full non-commercial remixing and sharing (embed codes for Youtube, blip.tv & hi-def Vimeo). Join the Swarm to help make the film and get further details for the open source package (register here, full member details here).

Anyone from CDMotion involved in this project? Impressions on the first results? Considering getting involved? Say so in comments.