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Archive for June, 2008

Steven G.

Swat Project Code Swarm

Swat Project Code Swarm from Steven G. on Vimeo.

A visualization of commits to the Swat Web Application Toolkit project (http://swat.silverorange.com/) created with Code Swarm (http://code.google.com/p/codeswarm/)

Cast: Steven G.

Alex Stanciu

Circle Growth 2

Circle Growth 2 from Alex Stanciu on Vimeo.

This is a processing sketch I made which fills the screen with growing circles. They stop growing when they touch something. Also integrated it with ColourLovers’ API so the colors you see are pulled from them by keywords, in this case “love”. Generation rate is fast and constant from the start causing the screen to fill up quick and the circle size to remain overall small.

Cast: Alex Stanciu

Alex Stanciu

Circle Growth 1

Circle Growth 1 from Alex Stanciu on Vimeo.

This is a processing sketch I made which fills the screen with growing circles. They stop growing when they touch something. Also integrated it with ColourLovers’ API so the colors you see are pulled from them by keywords, in this case “light spring”. Generation rate is very slow at first to allow a few circles to grow.

Cast: Alex Stanciu

Jori de Goede

Visualizing a conversation in Processing

Visualizing a conversation in Processing from Jori de Goede on Vimeo.

Visualizing a conversation in Processing. Work in progress for an interactive installation based on para-linguistic elements in a conversation.

Cast: Jori de Goede

Koki IBUKURO

Line Face

Line Face from Koki IBUKURO on Vimeo.

Face morphing

Cast: Koki IBUKURO

Digital Tools

Störk Tronic: Pixeldesign from Max Pfisterer

02_abtauung_16x16_animiert.gif

On a website of Max Pfisterer, a designer from lovely Stuttgart, I discovered this really, really beautiful pixel-icons. Made in 16×16. Since I love 16×16 so much I directly sensed, that this work of pixelart is far away from the world of icons we are facing every day on our computers, or that cute, cute, cute things we see on computing games.

The design of the pixels here called “Störk Tronic” is so rough and somehow special. Evidently it came from a source, that even designers are not concerned with on a daily basis. Almost instantly I wrote Max a mail. He told me, that this work was made for a customer. The icons are used for a “refrigerated display case” (Kühltheke). He said, and I can imagine, that it was not an easy task to design 256 pixels with one color each (ok, some are animated) to show things like “Messerabstreifer” or “Tropfschalenheizung”. Just look on the icons and take the trip into exotica. Thank you so much!

stoerk_bitmap_icons.jpg

I discovered the site from Max via the Glam Slam netlabel. He did the corporate design and some artworks for this netlabel. Maybe I should also join with my designing skills?

Koki IBUKURO

Archiphonic Project

Archiphonic Project from Koki IBUKURO on Vimeo.

2006.11.04 at WASEDA Unv. Archiphonic Project is the multi media art project. this is the part of this. Motion tracking. I used the softwere “Processing”.

Cast: Koki IBUKURO

Koki IBUKURO

Desert

Desert from Koki IBUKURO on Vimeo.

Desert

Cast: Koki IBUKURO

beckel

Particle-Font cohesion

Particle-Font cohesion from beckel on Vimeo.

34 MBs left this week, ending a weekend of Processing experimentation …. here is a shameless plug.

Cast: beckel

akithered

Processing, first test

The first program I made with processing (www.processing.org)

Author: akithered
Keywords: processing computer graphics development
Added: June 29, 2008

beckel

Big-Bang-esque

Big-Bang-esque from beckel on Vimeo.

Nearly the same code as my last video but now using OPENGL’s additive blending settings and some permutations on flight404’s [ http://www.vimeo.com/flight404 ] particle texture. Once again, the math was derived from Daniel Shiffman’s “Nature of Code” online lectures : shiffman.net/teaching/nature .

Cast: beckel

David Langford

Particle Testing, Random sin and cos

Particle Testing, Random sin and cos from David Langford on Vimeo.

For a commercial job coming up I started to explore creating particles, and in particular moving them in a circular pattern/motion. I didn’t get it happening, but i thought these were pretty cool, so I rendered them out. Instead of just looking up how to do it, I like to have a go at these things myself. I used Processing for this This is a test I did where each particle will use either a sin or cos function on each of there axis.

Cast: David Langford

beckel

Vector Math Test

Vector Math Test from beckel on Vimeo.

An attempt at writing particles and forces from scratch in Processing. I got inspired by Daniel Shiffman’s “Nature of Code” online lectures : http://www.shiffman.net/teaching/nature .

Cast: beckel

Herbert Spencer

Internodal

Internodal from Herbert Spencer on Vimeo.

This was done as a frame by frame animation. It’s supposed to represent the relations between nodes in the network. This short loop was used on a presentation to illustrate the complexity of this phenomenon.

Cast: Herbert Spencer