Archive for February, 2008
Balls falling in processing
I saw a really cool video by hipstersinc where the camera moved along-side the art.
This is me playing with the camera programatically.
code on my blog (http://metaatem.net) shortly
Cast: kastner
Video offset in processing
Inspired by the run-lola-run (http://www.vimeo.com/285629) installation, I decided to finally try processing. Here’s what I came up with
Source code will be on my blog shortly (http://metaatem.net)
Cast: kastner
Time Slice
Each horizontal line corresponds to a horizontal line of a frame from a video sequence. So, this is 360 pixels high = 360 frames from a sequence. What is shown here are the frames scanning down, so that the first frame of this are all of the first lines of the frames, the second frame of this is the second line from all of the frames, and so on and so forth.
I need to work on the resolution for future iterations.
Made with Processing.
Cast: Ian
Flag Waving Simulation
I’m working on a cloth simulation (to create a flag waving in the wind effect). Here is a first visually bare version, based on the excellent paper “Advanced Character Physics” by Thomas Jakobsen:
http://teknikus.dk/tj/gdc2001.htm
Also uses toxi’s geometry library (just the Vec3D class for now), which I’m finding to be incredibly useful.
Cast: shiffman
Arduino Processing LED Brightness Test
Connected LED’s to the breadboard and controled the brightness of them via Processing. The processing sketch draws a gradient box and the values are generated by the X & Y of the mouse position.
Cast: thepikey
Software from Evan Roth and Ben Engebreth added to the exhibition.
Software from Evan Roth and Ben Engebreth added to the exhibition.
Kaleidoscope 5
Another version with changing speed of flying segments and pattern.
Cast: theDemos
Blipfestival and the Chiptune Revolution

The Blipfestival is in every mouth at the moment, so it seems to me. It feels a little bit like the chiptune-revolution has already begun. There are movies like “Reformat the Planet” that tell the story. But chipmusic is also nothing new. It exists for years now, but there were cultural shifts. The milestone of chipmusic of course is the C64 / NES range, that we all love to remember. But people and projects like the 8-bit peoples and the micromusic-community set new standards in performing, style and perception. This are the points where the chipmusic started to grow. Most recent, remarkable promising projects are the chip netlabels Pause and File Freakout that breathe exactly the same air.

Micromusic
Chipmusic was also always international. And invisible: it was music for freaks. I am curious if this will change. At least the Blipfestival made its point, set a new standard in live-performing and stage-visuals. Unfortunately I’ve never been there, or in the small clubs all over the world where the new revolution began. But bands like the Japaneese YMCK totally blast my way.
YMCK - Tetrominon
Kaleidoscope 3
With segment flying out and back to the original point effect.
Cast: theDemos




