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Archive for February, 2006

Tom Carden

dorkbotlondon #35

I’ll be talking about some of my recent Processing work including Processing hacks and the travel time tube map at dorkbotlondon tonight. It’s a Brick Lane one, so no excuses!
020200 - analog digital design

Comic Jam - collective creative event

AvantGardeBar, Ottawa
28.Feb 2006

“The Comics Jam is an opportunity for people to share the creative powers of imagination and to have in their hands, a tangible product of this process, by the end of the night. It’s a new kind of group activity where participants get together to create an illustrated story born from the collective consciousness they share. On a large sketchbook, one person produces a panel, introducing a character and a situation. Once finished their drawing and scripting, they hand-over the story to the next participant, who can then add more characters and plot twists, until each person has completed one panel and the story has reached its final climax. The results vary from the wild and crazy to the wickedly funny! This activity requires minimal logistical support and the only materials needed are a large sketchbook, provided by AOE, and drawing implements, supplied by the participants themselves. After the Jam is over, each story can be auctioned off to generate more funds for the next Jam.”

via Space and Culture

thinking on digital tools

Comic Jam - collective creative event

AvantGardeBar, Ottawa
28.Feb 2006

“The Comics Jam is an opportunity for people to share the creative powers of imagination and to have in their hands, a tangible product of this process, by the end of the night. It’s a new kind of group activity where participants get together to create an illustrated story born from the collective consciousness they share. On a large sketchbook, one person produces a panel, introducing a character and a situation. Once finished their drawing and scripting, they hand-over the story to the next participant, who can then add more characters and plot twists, until each person has completed one panel and the story has reached its final climax. The results vary from the wild and crazy to the wickedly funny! This activity requires minimal logistical support and the only materials needed are a large sketchbook, provided by AOE, and drawing implements, supplied by the participants themselves. After the Jam is over, each story can be auctioned off to generate more funds for the next Jam.”

via Space and Culture

020200 - analog digital design

I fell in love with #10CFFF

10CFFF

Yes, it is true! I have to confess, that I sometimes fall in love with colors. How can this be possible? The beauty? I also fall from time to time in love with books. This are always books that are extraordinary beautiful in my eyes.

thinking on digital tools

I fell in love with #10CFFF

10CFFF

Yes, it is true! I have to confess, that I sometimes fall in love with colors. How can this be possible? The beauty? I also fall from time to time in love with books. This are always books that are extraordinary beautiful in my eyes.

020200 - analog digital design

Leben im Cyberspace

World of Warcraft

Es geht scheinbar doch und nimmt teilweise echt krude Formen an. Die Cyberspace-Theoretiker der 90er Jahre werden letzten Endes doch noch recht behalten. World of Warcraft ist ein virtuelles Land mit 5.5 Millionen Einwohnern, tendenz steigend.

Was bedeutet es, in diesem Land zu leben? Was bedeutet das für das echte Leben? Hier gibt es ein Weblog, die über ihr Leben in WoW schreiben. Die Jungs auf d-frag haben darüber auch mal kritisch resümiert. Auf einer Party gestern sagte mir jemand, World of Warcraft sei “kitschig”. Kann ein Land kitschig sein?

thinking on digital tools

Leben im Cyberspace

World of Warcraft

Es geht scheinbar doch und nimmt teilweise echt krude Formen an. Die Cyberspace-Theoretiker der 90er Jahre werden letzten Endes doch noch recht behalten. World of Warcraft ist ein virtuelles Land mit 5.5 Millionen Einwohnern, tendenz steigend.

Was bedeutet es, in diesem Land zu leben? Was bedeutet das für das echte Leben? Hier gibt es ein Weblog, die über ihr Leben in WoW schreiben. Die Jungs auf d-frag haben darüber auch mal kritisch resümiert. Auf einer Party gestern sagte mir jemand, World of Warcraft sei “kitschig”. Kann ein Land kitschig sein?

Alison

Wargames (The legend that is) ………………….

Wargames (The legend that is)




……………………….




LOGON: Help Games




‘GAMES’ REFERS TO MODELS, SIMULATIONS AND GAMES

WHICH HAVE TACTICAL AND STRATEGIC APPLICATIONS.







List Games




FALKEN’S MAZE

BLACK JACK

GIN RUMMY

HEARTS

BRIDGE

CHECKERS

CHESS

POKER

FIGHTER COMBAT

GUERRILLA ENGAGEMENT

DESERT WARFARE

AIR-TO-GROUND ACTIONS

THEATREWIDE TACTICAL WARFARE

THEATREWIDE BIOTOXIC AND CHEMICAL WARFARE




GLOBAL THERMONUCLEAR WAR

Wargames (The legend that is)

……………………….

LOGON: Help Games

‘GAMES’ REFERS TO MODELS, SIMULATIONS AND GAMES
WHICH HAVE TACTICAL AND STRATEGIC APPLICATIONS.

List Games

FALKEN’S MAZE
BLACK JACK
GIN RUMMY
HEARTS
BRIDGE
CHECKERS
CHESS
POKER
FIGHTER COMBAT
GUERRILLA ENGAGEMENT
DESERT WARFARE
AIR-TO-GROUND ACTIONS
THEATREWIDE TACTICAL WARFARE
THEATREWIDE BIOTOXIC AND CHEMICAL WARFARE

GLOBAL THERMONUCLEAR WAR

Ryan

Slow Life

mossI was reading about moss-art over at We-Make-Money-Not-Art. I’m really into moss since going camping last weekend, so it was a little surprising that someone is already making art out of it. Anyways, a few clicks led me to this post about a japanese movement called Slow Life.

‘The current economic system has required people to be busy trying to achieve growth — it’s as though they’re continually riding a bicycle. People have to do things fast to meet the demand for excessive efficiency. So there’s no way to avoid doing things faster and faster. That’s the system at the moment. I think it would be better if Japan became a beautiful third rate country. It would be nice if Japan was a place of delicious food, beautiful scenery, and abundant nature. If that were the case, I think it wouldn’t matter if one had little money.’

I think the idea of Slow Life could be really useful for the USA as well. We’re similar to Japan in that we have gotten obsessed with the game of constantly making more things cheaper and faster and newer at the expense of reliability and overall happiness. I really like the idea of the united states becoming a third world country. The leaders of this country are so obsessed with being an incredible world power. Why do we need that much power?

I’m think i’m going to be living the slow life from now on.

Link: Some more interesting thoughts

Ryan

Slow Life

I was reading about moss-art over at We-Make-Money-Not-Art. I’m really into moss since going camping last weekend, so it was a little surprising that someone is already making art out of it. Anyways, a few clicks led me to this post about a japanese movement called Slow Life.

moss‘The current economic system has required people to be busy trying to achieve growth — it’s as though they’re continually riding a bicycle. People have to do things fast to meet the demand for excessive efficiency. So there’s no way to avoid doing things faster and faster. That’s the system at the moment. I think it would be better if Japan became a beautiful third rate country. It would be nice if Japan was a place of delicious food, beautiful scenery, and abundant nature. If that were the case, I think it wouldn’t matter if one had little money.’

I think the idea of Slow Life could be really useful for the USA as well. We’re similar to Japan in that we have gotten obsessed with the game of constantly making more things cheaper and faster and newer at the expense of reliability and overall happiness. I really like the idea of the united states becoming a third world country. The leaders of this country are so obsessed with being an incredible world power. Why do we need that much power?

I’m think i’m going to be living the slow life from now on.

Link: Some more interesting thoughts

Tom Carden

Ivan Safrin and William Ngan added to Processing Blogs

Processing Blogs welcomes Ivan Safrin and William Ngan into the fold.
Tom Carden

Processing Blogs dot org

Processing Blogs has moved to processingblogs.org. Please update bookmarks and feed readers if you haven’t already. Links and so on should automatically redirect, but let me know if they don’t.
Daniel

spiders, waves, and particles

(I’m behind on my obligatory “I posted something new” post. Here goes. . .)

New P5 Nature of Code tutorials online!
Now with light grey background!
Hot particle action!
All sine and cosine all the time!
(and something on web crawlers too)