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Archive for June, 2005

Quasimondo

Rainbow Nanny

Today I read this unbelievable article about a nursery school in Geneva, NY that tries to prevent their children from drawing a rainbow after some parents freaked out over this because this represents the symbol of the gay community. From now on the kids are given only the colors red, white and blue to draw with.

Well, as an alternative I have created “Rainbow Nanny”, a little rainbow-drawing-book application which allows everyone to use all the colors of the rainbow again. But to make it family safe I have added a very sophisticated gay-rainbow detection scheme which will lead the children back on the right track in case they should accidently get drawn intro the wrong direction.


CGWS Blog

Ars Elettronica Festival ‘05


Just before leaving the office to fly to Italy (unfortunately just for the week-end) I'd like to post this holiday related news.

I started already thinking about Ars Elettronica Festival of this year that I really would like not to miss, like it happened last year when I was very busy with work/master course. If there is anybody interested please contact me and maybe we can go together. At the moment the flights from London look really cheap :)

Mike

Context Free

Context Free is program for generating recursive structures, based on Chris Coyne’s CFDF grammer. It’s easy to use, open source, and outputs very clear images. Within minutes, I was able to produce the image on the right. Recursion is handled…

RobotAcid

Updates…

Will probably be off the air for a while soon. Moving house. I intend to get a registration form sorted, finish documentation of the show (thank you those who turned up and for those that didn’t - I’ll let you off this once) and I will off to Prague for some computery thing to do with Ciant. That and I will try to get images of the new Dalek print that will be going off to the nice folks at Hayvend up on the Images section - so they might be there now. Some of them might even be for sale. I dunno, gotta pay the bills some how.

Context Free

Context Free is program for generating recursive structures, based on Chris Coyne’s CFDF grammer. It’s easy to use, open source, and outputs very clear images. Within minutes, I was able to produce the image on the right.

Recursion is handled particularly well. The image is rendered iteratively, allowing it to grow without slowing the computer down. Rendering continues until it gets down to features that would be too small to see. Very nice!

It’s probably time to a new generation of software toys for playing with chaos and generative graphics; the classic applications are all from the nineties. With an emphasis on usability, and integration with the web, these toys could be accessible to everyone.

CGWS Blog

Nestea Ice by JuxtInteractive


Actually it is a long time that I don't post websites but I really enjoy the graphic of this one.

Quasimondo

Spank Me

Looks like my trackback spam blocker almost made me miss a very promising looking new blog by Timothy Groves: Brand Spanking New featuring an inspiring mixture of everything a web professional is interested in: HTML Design, Flash and Stuff.

Plus - he has some answers to my recent question if Ajax is the new Flash?.

020200 - analog digital design

Digital diary: free games and money games

The good news first: Kenta Cho made another brilliant shooter. Gunroar is not a space-, but a boatshooter. The control of the ship is great and the gradual increasing of the difficult is also. The most amazing thing on the shooters from Kenta Cho is, that the levels are always diffrent, because they he uses generative techniques. But the gameplay and the level design is nevertheless precise as a scalpel. Cho used the d-programming language and sdl. It comes with a free software licence and source codes.

On the other hand is this: i heard today from a game for your mobile. When you collect a special item, the game goes: if you want to download this item please press ‘yes’. And then it connects and of course you will pay for it. (I will try to obtain the name of the game.) It is just a first step into this great vision of commercial gambling.

thinking on digital tools

Digital diary: free games and money games

The good news first: Kenta Cho made another brilliant shooter. Gunroar is not a space-, but a boatshooter. The control of the ship is great and the gradual increasing of the difficult is also. The most amazing thing on the shooters from Kenta Cho is, that the levels are always diffrent, because they he uses generative techniques. But the gameplay and the level design is nevertheless precise as a scalpel. Cho used the d-programming language and sdl. It comes with a free software licence and source codes.

On the other hand is this: i heard today from a game for your mobile. When you collect a special item, the game goes: if you want to download this item please press ‘yes’. And then it connects and of course you will pay for it. (I will try to obtain the name of the game.) It is just a first step into this great vision of commercial gambling.

Hola, mundo

Reich y Reas

Ayer, dando un paseo por internet (cosa que cada vez hago menos gracias a - por culpa de - Bloglines) me encontré con que Casey Reas (uno de los dos
creadores de processing, ha puesto imágenes a la pieza Piano Phase del compositor minimalista Steve Reich. Apareció en un DVD que Ars electronica editó el año pasado, junto con otra “visualización” de “Les enfants terribles” del otro gran minimalista Philip Glass. Con tan estelares colaboraciones, seguro que salió algo interesante. Aún así, me encanta el tonito irónico de la primera frase del review de Neural.it (para leerla hay que hacer scroll un par de kilómetros):

Visualizing music seem to be one of the needs of the decade.

020200 - analog digital design

Gradual changes

Everything starts and ends at the human body. Today i was able to listen to a speech about traditional chineese medicine. And that was quite inspiring!

Evolution built our brain, our mind, our culture and our intelligence. We invented philosophy and made technology. But our organs haven’t developed that fast. That’s why we have to look after them. We have clothes that keeps us too warm. We have buildings that keeps us too warm. When we eat, we eat too much and we don’t look after the energy we need. That all ends in congestions in the body. We still have to live after nature.

That means:
- eat when we need energy: good at breakfast, well at lunch, less at dinner.
- don’t heat the body too much: less clothes, less heating at every season.
- use your body: walk. better to stand then to sit on a chair. better to sit on a chair then to sit on a couch.

Things should evolve graudially. Unfortunatelly our modern civilisation tries to make everything fast, abrupt, ignoring and with cuts. What we need is gradually changes. Evolution. We have to work with humility and devotion. Ah, yes. This is the source of good design. To be within nature. To feel the cold of spring. To walk without shoes. Everything starts and ends at the human body.

thinking on digital tools

Gradual changes

Everything starts and ends at the human body. Today I was able to listen to a speech about traditional chineese medicine. And that was quite inspiring!

Evolution built our brain, our mind, our culture and our intelligence. We invented philosophy and made technology. But our organs haven’t developed that fast. That’s why we have to look after them. We have clothes that keeps us too warm. We have buildings that keeps us too warm. When we eat, we eat too much and we don’t look after the energy we need. That all ends in congestions in the body. We still have to live after nature.

That means:
- eat when we need energy: good at breakfast, well at lunch, less at dinner.
- don’t heat the body too much: less clothes, less heating at every season.
- use your body: walk. better to stand then to sit on a chair. better to sit on a chair then to sit on a couch.

Things should evolve gradually. Unfortunatelly our modern civilisation tries to make everything fast, abrupt, ignoring and with cuts. What we need is gradually changes. Evolution. We have to work with humility and devotion. Ah, yes. This is the source of good design. To be within nature. To feel the cold of spring. To walk without shoes. Everything starts and ends at the human body.

020200 - analog digital design

I made a mistake.

Some of the most beautiful words.

thinking on digital tools

I made a mistake.

Some of the most beautiful words.