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020200 - analog digital design

(processing) sym003.reactive form

http://www.node3000.org/020200/processing/sym003/

I wanted to get an interactive form that is interesting and fun to play with. I played a while with symetric forms and finally came up with this. Really, i spent hours playing with this one!

This is the very first time i “released” a processing sketch. I also freed this this some weeks ago on the processing board and did get nice feedback. In fact, you have to see this this in motion to really get into. The motionstill is really boring compared to the interation with the object. I made some linernotes to this:

print design has its own intensity, that screendesign can never reach. but the true advantage, the true power of screendesign is motion. you can’t beat printed static design, but try this on paper!

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thinking on digital tools

(processing) sym003.reactive form

http://www.node3000.de/020200/processing/sym003/

I wanted to get an interactive form that is interesting and fun to play with. I played a while with symetric forms and finally came up with this. Really, i spent hours playing with this one!

This is the very first time i “released” a processing sketch. I also freed this this some weeks ago on the processing board and did get nice feedback. In fact, you have to see this this in motion to really get into. The motionstill is really boring compared to the interation with the object. I made some linernotes to this:

print design has its own intensity, that screendesign can never reach. but the true advantage, the true power of screendesign is motion. you can’t beat printed static design, but try this on paper!

Comments are closed.